Section 015 · Chapter 3, Sampling and Uncertainty
Sampling: One Run Tells You Almost Nothing
For unpredictable systems, a single output is an anecdote. A sample is the beginning of evidence.
What to do
- Track slices for typos, dialects, accents, code-switching, non-native phrasing, messy intent, and other realistic input forms so the team can see where quality actually breaks.
- Define runnable checks that exercise confidence engineer and sampling tells you almost nothing.
- Set acceptable outcomes and blocker failures for confidence engineer and sampling tells you almost nothing before running the evaluation.
Evidence to preserve
- Track slices for typos, dialects, accents, code-switching, non-native phrasing, messy intent, and other realistic input forms so the team can see where quality actually breaks.
- Preserve the inputs, versions, configurations, raw outcomes, and results for confidence engineer, sampling tells you almost nothing needed to reproduce work on Sampling: One Run Tells You Almost Nothing.
- Report results for confidence engineer, sampling tells you almost nothing by relevant slice, separate blocker failures from averages, state uncertainty and blind spots, and connect the result to a release decision.
Expert note
Expert sampling plans specify the population, sampling frame, inclusion criteria, exclusions, randomization method, known bias, and input-variation strategy. If the sample only includes easy happy-path prompts, the confidence interval describes easy happy-path prompts, not the product. Track slices for typos, dialects, accents, code-switching, non-native phrasing, messy intent, and other realistic input forms so the team can see where quality actually breaks.
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Cite this page
Jason Arbon. "Sampling: One Run Tells You Almost Nothing." Testing AI Knowledge Edition, section 15.
https://jarbon.ai/testing-ai/knowledge/ch015-sampling-tells-you-almost-nothing.html